Archon of Valor’s Reach | Battlebond (BBD) #74 – Foil

$25.30

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Archon of Valor’s Reach

BBD, Battlebond Foil.


Creature — Archon.

Flying, vigilance, trample
As Archon of Valor’s Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can’t cast spells of the chosen type.

P/T: 5/6.

Specs

SKU: 7886cc5c-d7d6-5e7d-bc42-d829ad0cd00e-foil Set: Card: Availability:

Out of stock

Card Info

Card Name: Archon of Valor’s Reach {4}{G}{W}

Card Type: Creature — Archon

Card Text: Flying, vigilance, trample
As Archon of Valor’s Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can’t cast spells of the chosen type.


Colour: Green, White.

Set Code: BBD.

Set Name: Battlebond.

Illustrated By: Gabor Szikszai.

Number: 74.

Rarity: Rare.

Card Finish: Foil.

Language: English.


Rulings:

2018-06-08
The enters-the-battlefield effect of Archon of Valor’s Reach is a replacement effect that doesn’t use the stack. No player can cast spells or activate abilities after it has entered the battlefield but before you choose a card type.
2018-06-08
Whether it’s legal to cast a spell is determined before its costs are paid. This means that if Archon of Valor’s Reach has sorcery as the chosen type, you can’t cast Morbid Curiosity, even if you wish to sacrifice Archon of Valor’s Reach to do so.


Legalities:

Commander – Legal | Duel – Legal | Legacy – Legal | Vintage – Legal |

Additional information

Artist

Gabor Szikszai

Number

74

Colour Identity

G, W

Card Finish

Foil

Card Type

Creature

Subtypes

Archon

Converted Mana Cost

6

Promotional

No

Rarity

Rare

Card Frame

Standard

Reprint

1st Print

Card Abilities

Flying, Trample, Vigilance

Reserved

No

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Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.