Baeloth Barrityl, Entertainer (Extended Art) | Commander Legends: Battle for Baldur’s Gate (CLB) #627 – Nonfoil

$6.60

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Baeloth Barrityl, Entertainer

CLB, Commander Legends: Battle for Baldur’s Gate Nonfoil.


Legendary Creature — Elf Shaman.

Creatures your opponents control with power less than Baeloth Barrityl’s power are goaded. (They attack each combat if able and attack a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)

P/T: 2/5.

Specs

SKU: 754b99fd-8db6-5346-a1d5-78e013411fa9 Set: Card: Availability:

Out of stock

Card Info

Card Name: Baeloth Barrityl, Entertainer {4}{R}

Card Type: Legendary Creature — Elf Shaman

Card Text: Creatures your opponents control with power less than Baeloth Barrityl’s power are goaded. (They attack each combat if able and attack a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)


Colour: Red.

Set Code: CLB.

Set Name: Commander Legends: Battle for Baldur’s Gate.

Illustrated By: Joshua Raphael.

Number: 627.

Rarity: Mythic.

Card Finish: Nonfoil.

Language: English.


Rulings:

2022-06-10
Unlike most similar effects, Baeloth Barrityl’s first ability doesn’t cause a creature to be goaded until your next turn. Rather, it causes it to be goaded for as long as Baeloth Barrityl is on battlefield, has the ability, and has sufficient power.
2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10
You can choose two commanders that are the same color or colors.
2022-06-10
If a card refers to a commander creature you own, a Background won’t usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.


Legalities:

Commander – Legal | Duel – Legal | Legacy – Legal | Vintage – Legal |

Additional information

Artist

Joshua Raphael

Number

627

Colour Identity

R

Card Finish

Nonfoil

Card Type

Creature

Subtypes

Elf, Shaman

Converted Mana Cost

5

Promotional

No

Rarity

Mythic

Card Frame

Extended Art

Reprint

1st Print

Card Abilities

Goad

Reserved

No

Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.