Enlisted Wurm | Alara Reborn (ARB) #68 – Non-Foil

$0.50

-
+

Enlisted Wurm

ARB, Alara Reborn Nonfoil.


Creature — Wurm.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

A match for any army—even its own.

P/T: 5/5.

Specs

SKU: 7630e262-02a5-5df5-a3ff-9e4d6d08d2f7 Set: Card: Availability:

Out of stock

Card Info

Card Name: Enlisted Wurm {4}{G}{W}

Card Type: Creature — Wurm

Card Text: Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

A match for any army—even its own.


Colour: Green, White.

Set Code: ARB.

Set Name: Alara Reborn.

Illustrated By: Steve Prescott.

Number: 68.

Rarity: Uncommon.

Card Finish: Nonfoil.

Language: English.


Rulings:

2009-05-01
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
2009-05-01
If a spell with cascade is countered, the cascade ability will still resolve normally.
2009-05-01
Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
2009-05-01
If you cast the last exiled card, you’re casting it as a spell. It can be countered. If that card has cascade, the new spell’s cascade ability will trigger, and you’ll repeat the process for the new spell.
2009-05-01
After you’re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.
2009-05-01
You exile the cards face-up. All players will be able to see them.
2017-04-18
The converted mana cost of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.


Legalities:

Commander – Legal | Duel – Legal | Legacy – Legal | Modern – Legal | Paupercommander – Restricted | Penny – Legal | Vintage – Legal |

Additional information

Artist

Steve Prescott

Number

68

Colour Identity

G, W

Card Finish

Nonfoil

Card Type

Creature

Subtypes

Wurm

Converted Mana Cost

6

Promotional

No

Rarity

Uncommon

Card Frame

Standard

Reprint

1st Print

Card Abilities

Cascade

Reserved

No

Reviews

There are no reviews yet.

Be the first to review “Enlisted Wurm | Alara Reborn (ARB) #68 – Non-Foil”

Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.