Finale of Devastation | War of the Spark (WAR) #160 – Foil

$99.00

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Finale of Devastation

WAR, War of the Spark Foil.


Sorcery.

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Some spells sing a quiet tune. Others roar.

Specs

SKU: 76f9f095-f516-5dfd-899e-75ba4a662630-foil Set: Card: Availability:

Out of stock

Card Info

Card Name: Finale of Devastation {X}{G}{G}

Card Type: Sorcery

Card Text: Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Some spells sing a quiet tune. Others roar.


Colour: Green.

Set Code: WAR.

Set Name: War of the Spark.

Illustrated By: Bayard Wu.

Number: 160.

Rarity: Mythic.

Card Finish: Foil.

Language: English.


Rulings:

2019-05-03
If a creature card in your library or graveyard has {X} in its mana cost, X is considered to be 0.
2019-05-03
If X is 10 or more, the creature card you just put onto the battlefield will get +X/+X and haste.
2019-05-03
No player may take action between the time you reveal which creature card you’ll put onto the battlefield and the time it gets +X/+X and haste if X is 10 or more. Any abilities that trigger as it enters the battlefield will be put onto the stack after your creatures get +X/+X and haste.
2019-05-03
If you don’t find a creature card with converted mana cost X or less, creatures you control still get +X/+X and gain haste if X is 10 or more.


Legalities:

Commander – Legal | Duel – Legal | Explorer – Legal | Gladiator – Legal | Historic – Legal | Historicbrawl – Legal | Legacy – Legal | Modern – Legal | Pioneer – Legal | Vintage – Legal |

Additional information

Artist

Bayard Wu

Number

160

Colour Identity

G

Card Finish

Foil

Card Type

Sorcery

Subtypes
Converted Mana Cost

2

Promotional

No

Rarity

Mythic

Card Frame

Standard

Reprint

1st Print

Card Abilities
Reserved

No

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Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.