Ghirapur Orrery | Kaladesh Promos (PKLD) #216s (Prerelease) – Foil

$2.75

-
+

Ghirapur Orrery

PKLD, Kaladesh Promos Foil.


Artifact.

Each player may play an additional land on each of their turns.
At the beginning of each player’s upkeep, if that player has no cards in hand, that player draws three cards.

This detailed model allows the edificers to examine the city from every angle.

Specs

SKU: 75d4d41e-2ac4-5910-9913-5c2906a275ce-foil Set: Card: Availability:

Out of stock

Card Info

Card Name: Ghirapur Orrery {4}

Card Type: Artifact

Card Text: Each player may play an additional land on each of their turns.
At the beginning of each player’s upkeep, if that player has no cards in hand, that player draws three cards.

This detailed model allows the edificers to examine the city from every angle.


Colour: .

Set Code: PKLD.

Set Name: Kaladesh Promos.

Illustrated By: Kirsten Zirngibl.

Number: 216s.

Rarity: Rare.

Card Finish: Foil.

Language: English.

Promotional: Prerelease Promo.


Rulings:

2016-09-20
Ghirapur Orrery’s first ability allows a player to play an additional land during their main phase. Doing so follows the normal timing rules for playing lands.
2016-09-20
Ghirapur Orrery’s first ability is cumulative if more than one is on the battlefield.
2016-09-20
No player may take actions in a turn before Ghirapur Orrery’s second ability checks to see if it should trigger. If the player whose turn it is has any cards in hand, it won’t trigger.
2016-09-20
If the player has any cards in hand as Ghirapur Orrery’s second ability resolves, the ability does nothing. Notably, a second Ghirapur Orrery won’t have a player draw another three cards unless the player empties their hand after resolving the first one’s trigger.
2016-09-20
The draw step is after the upkeep step, so drawing a card as a turn-based action won’t affect whether Ghirapur Orrery’s second ability triggers.
2016-09-20
In a Two-Headed Giant game, Ghirapur Orrery’s second ability triggers for each player on a team separately. If one player has cards in hand, it can still trigger for the other player.


Legalities:

Commander – Legal | Duel – Legal | Legacy – Legal | Modern – Legal | Penny – Legal | Pioneer – Legal | Vintage – Legal |

Additional information

Artist

Kirsten Zirngibl

Number

216s

Colour Identity
Card Finish

Foil

Card Type

Artifact

Subtypes
Converted Mana Cost

4

Promotional

datestamped, prerelease, setpromo

Rarity

Rare

Card Frame

Standard

Reprint

Reprint

Card Abilities
Reserved

No

Reviews

There are no reviews yet.

Be the first to review “Ghirapur Orrery | Kaladesh Promos (PKLD) #216s (Prerelease) – Foil”

Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.