Lure | Magic 2012 (M12) #183 – Non-Foil

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Lure

M12, Magic 2012 Nonfoil.


Enchantment — Aura.

Enchant creature
All creatures able to block enchanted creature do so.

It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.

Specs

SKU: 799c6086-6159-50d8-ad9b-afcaf314f692 Set: Card: Availability:

Out of stock

Card Info

Card Name: Lure {1}{G}{G}

Card Type: Enchantment — Aura

Card Text: Enchant creature
All creatures able to block enchanted creature do so.

It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.


Colour: Green.

Set Code: M12.

Set Name: Magic 2012.

Illustrated By: D. Alexander Gregory.

Number: 183.

Rarity: Uncommon.

Card Finish: Nonfoil.

Language: English.


Rulings:

2017-11-17
Lure doesn’t give any creatures the ability to block the target creature. It just forces those creatures that are already able to block the creature to do so.
2017-11-17
As blockers are declared, any creature that’s tapped or affected by a spell or ability that says it can’t block doesn’t block. If there’s a cost associated with having the creature block, no player is forced to pay that cost, so it doesn’t block if that cost isn’t paid.


Legalities:

Commander – Legal | Duel – Legal | Legacy – Legal | Modern – Legal | Penny – Legal | Premodern – Legal | Vintage – Legal |

Additional information

Artist

D. Alexander Gregory

Number

183

Colour Identity

G

Card Finish

Nonfoil

Card Type

Enchantment

Subtypes

Aura

Converted Mana Cost

3

Promotional

No

Rarity

Uncommon

Card Frame

Standard

Reprint

Reprint

Card Abilities

Enchant

Reserved

No

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Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

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Very good - MP (moderate play)

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Average - HP (heavy play)

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Damaged

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