Mishra’s Factory | Fourth Edition Foreign Black Border (4BB) #361 – Non-Foil



Mishra’s Factory

4BB, Fourth Edition Foreign Black Border Nonfoil.


{T}: Add {C}.
{1}: Mishra’s Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It’s still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.


SKU: b1a68c47-9f23-558d-868a-74d6f4294cd5 Set: Card: Availability:

Out of stock

Card Info

Card Name: Mishra’s Factory

Card Type: Land

Card Text: {T}: Add {C}.
{1}: Mishra’s Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It’s still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Colour: .

Set Code: 4BB.

Set Name: Fourth Edition Foreign Black Border.

Illustrated By: Kaja Foglio & Phil Foglio.

Number: 361.

Rarity: Uncommon.

Card Finish: Nonfoil.

Language: Spanish.


If Mishra’s Factory becomes a creature and you haven’t controlled it continuously since the beginning of your most recent turn, you won’t be able to activate its first or last abilities, and it won’t be able to attack (unless something is giving it haste).
Once Mishra’s Factory is an Assembly-Worker, it is a legal target for its last ability. For example, you could animate Mishra’s Factory, block with it, then activate it last ability to make it 3/3.
If Mishra’s Factory is already a creature, activating the second ability will override any previous effects that set its power and/or toughness to specific values. Other effects that are affecting its power and/or toughness, including +1/+1 counters and the effects of spells like Giant Growth, will continue to apply.


Commander – Legal | Duel – Legal | Legacy – Legal | Modern – Legal | Penny – Legal | Premodern – Legal | Vintage – Legal |

Additional information


Kaja Foglio & Phil Foglio



Colour Identity
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Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.


Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.