Personal Incarnation | Summer Magic / Edgar (SUM) #31 – Non-Foil

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Personal Incarnation

SUM, Summer Magic / Edgar Nonfoil.


Creature — Avatar Incarnation.

{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation’s owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.

P/T: 6/6.

Specs

SKU: 78835aa3-327d-5328-a4ad-c8c7616d3676 Set: Card: Availability:

Out of stock

Card Info

Card Name: Personal Incarnation {3}{W}{W}{W}

Card Type: Creature — Avatar Incarnation

Card Text: {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation’s owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.


Colour: White.

Set Code: SUM.

Set Name: Summer Magic / Edgar.

Illustrated By: Kev Brockschmidt.

Number: 31.

Rarity: Rare.

Card Finish: Nonfoil.

Language: English.


Rulings:

2004-10-04
You do not lose life if this card is exiled or sent someplace without going to the graveyard first.
2004-10-04
The owner of the Incarnation loses life when it is destroyed, not the controller. So if you control your opponent’s Incarnation you can let it die to make them lose life.
2007-02-01
If you attempt to halve a negative life total, you halve 0. This means that the life total stays the same. A life total of -10 would remain -10.


Legalities:

Commander – Legal | Duel – Legal | Legacy – Legal | Oldschool – Legal | Penny – Legal | Premodern – Legal | Vintage – Legal |

Additional information

Artist

Kev Brockschmidt

Number

31

Colour Identity

W

Card Finish

Nonfoil

Card Type

Creature

Subtypes

Avatar, Incarnation

Converted Mana Cost

6

Promotional

No

Rarity

Rare

Card Frame

Standard

Reprint

Reprint

Card Abilities
Reserved

No

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Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.