Scrapdiver Serpent | Commander Legends (CMR) #94 – Non-Foil

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Scrapdiver Serpent

CMR, Commander Legends Nonfoil.


Creature — Serpent.

Scrapdiver Serpent can’t be blocked as long as defending player controls an artifact.

Smart artificers clean up after themselves.

P/T: 5/5.

Specs

SKU: 75f2c848-eceb-56c2-bbe1-815fa1e86b75 Set: Card: Availability:

Out of stock

Card Info

Card Name: Scrapdiver Serpent {5}{U}{U}

Card Type: Creature — Serpent

Card Text: Scrapdiver Serpent can’t be blocked as long as defending player controls an artifact.

Smart artificers clean up after themselves.


Colour: Blue.

Set Code: CMR.

Set Name: Commander Legends.

Illustrated By: Adrian Smith.

Number: 94.

Rarity: Common.

Card Finish: Nonfoil.

Language: English.


Rulings:

2011-01-01
Whether Scrapdiver Serpent can be blocked is relevant only as the declare blockers step begins. If the defending player gains control of an artifact after Scrapdiver Serpent has become blocked, the Serpent will remain blocked.


Legalities:

Commander – Legal | Duel – Legal | Legacy – Legal | Modern – Legal | Pauper – Legal | Paupercommander – Legal | Penny – Legal | Vintage – Legal |

Additional information

Artist

Adrian Smith

Number

94

Colour Identity

U

Card Finish

Nonfoil

Card Type

Creature

Subtypes

Serpent

Converted Mana Cost

7

Promotional

No

Rarity

Common

Card Frame

Standard

Reprint

Reprint

Card Abilities
Reserved

No

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Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.