The Celestus | Innistrad: Midnight Hunt Promos (PMID) #252p (Promo Pack) – Non-Foil

$2.75

-
+

The Celestus

PMID, Innistrad: Midnight Hunt Promos Nonfoil.


Legendary Artifact.

If it’s neither day nor night, it becomes day as The Celestus enters the battlefield.
{T}: Add one mana of any color.
{3}, {T}: If it’s night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

Specs

SKU: 79ea62d0-f308-566d-bbbc-eea7470b45c1 Set: Card: Availability:

Out of stock

Card Info

Card Name: The Celestus {3}

Card Type: Legendary Artifact

Card Text: If it’s neither day nor night, it becomes day as The Celestus enters the battlefield.
{T}: Add one mana of any color.
{3}, {T}: If it’s night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.


Colour: .

Set Code: PMID.

Set Name: Innistrad: Midnight Hunt Promos.

Illustrated By: Jonas De Ro.

Number: 252p.

Rarity: Rare.

Card Finish: Nonfoil.

Language: English.

Promotional: Promopack Promo.


Rulings:

2021-09-24
If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card.
2021-09-24
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24
For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).


Legalities:

Alchemy – Legal | Brawl – Legal | Commander – Legal | Duel – Legal | Explorer – Legal | Future – Legal | Gladiator – Legal | Historic – Legal | Historicbrawl – Legal | Legacy – Legal | Modern – Legal | Pioneer – Legal | Standard – Legal | Vintage – Legal |

Additional information

Artist

Jonas De Ro

Number

252p

Colour Identity
Card Finish

Nonfoil

Card Type

Artifact

Subtypes
Converted Mana Cost

3

Promotional

planeswalkerstamped, promopack, stamped

Rarity

Rare

Card Frame

Standard

Reprint

Reprint

Card Abilities
Reserved

No

Reviews

There are no reviews yet.

Be the first to review “The Celestus | Innistrad: Midnight Hunt Promos (PMID) #252p (Promo Pack) – Non-Foil”

Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.