The Kami War // O-Kagachi Made Manifest | Kamigawa: Neon Dynasty (NEO) #362 – Foil

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The Kami War // O-Kagachi Made Manifest

Side A: The Kami War .

Card Type: Enchantment — Saga.

(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner’s hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control..

Side B: O-Kagachi Made Manifest .

Card Type: Enchantment Creature — Dragon Spirit.

O-Kagachi Made Manifest is all colors.
Flying, trample
Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card..

P/T: 6/6

Specs

SKU: 76c7301f-b7d3-52be-aa5d-d027e4274390-foil Set: Card: Availability:

Out of stock

Card Info

Card Name: The Kami War // O-Kagachi Made Manifest {1}{W}{U}{B}{R}{G}.

Side A: The Kami War {1}{W}{U}{B}{R}{G}.

Card Type: Enchantment — Saga.

Card Text: (As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner’s hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Side B:O-Kagachi Made Manifest .

Card Type: Enchantment Creature — Dragon Spirit.

Card Text: O-Kagachi Made Manifest is all colors.
Flying, trample
Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.

Power/Toughness: 6/6


Colour(s): Black, Green, Red, Blue, White.

Set Code: NEO.

Set Name: Kamigawa: Neon Dynasty.

Illustrated By: Kiritada.

Number: 362.

Rarity: Mythic.

Card Finish: Foil.

Language: English.


Rulings:

2022-02-18
Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that’s currently up. The other set of characteristics is ignored.
2022-02-18
Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that’s up; the other face’s characteristics are ignored.
2022-02-18
The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
2022-02-18
The back face of a transforming double-faced card usually has a color indicator that defines its color.
2022-02-18
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
2022-02-18
If you are instructed to put a card that isn’t a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa’s Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.


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Legalities:

Alchemy – Legal | Brawl – Legal | Commander – Legal | Duel – Legal | Explorer – Legal | Future – Legal | Gladiator – Legal | Historic – Legal | Historicbrawl – Legal | Legacy – Legal | Modern – Legal | Pioneer – Legal | Standard – Legal | Vintage – Legal |

Array

Additional information

Artist

Kiritada

Number

362

Colour Identity

B, G, R, U, W

Card Finish

Foil

Card Type

Enchantment

Subtypes

Saga

Converted Mana Cost

6

Promotional

No

Rarity

Mythic

Card Frame

Showcase

Reprint

1st Print

Card Abilities

Transform

Reserved

No

Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.