Tithe Taker | Ravnica Allegiance Promos (PRNA) #27s (Prerelease) – Foil

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Tithe Taker

PRNA, Ravnica Allegiance Promos Foil.


Creature — Human Soldier.

During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they’re mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

P/T: 2/1.

Specs

SKU: 78400ca4-1d41-5099-93fd-856c9149a621-foil Set: Card: Availability:

Out of stock

Card Info

Card Name: Tithe Taker {1}{W}

Card Type: Creature — Human Soldier

Card Text: During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they’re mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)


Colour: White.

Set Code: PRNA.

Set Name: Ravnica Allegiance Promos.

Illustrated By: Aaron Miller.

Number: 27s.

Rarity: Rare.

Card Finish: Foil.

Language: English.

Promotional: Prerelease Promo.


Rulings:

2019-01-25
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Tithe Taker.
2019-01-25
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases (such as that of Tithe Taker’s effect), then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
2019-01-25
An opponent’s activated ability that costs no mana to activate will cost {1} plus its non-mana costs during your turn.
2019-01-25
Because blockers are chosen all at once, you can’t block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens.


Legalities:

Commander – Legal | Duel – Legal | Explorer – Legal | Gladiator – Legal | Historic – Legal | Historicbrawl – Legal | Legacy – Legal | Modern – Legal | Penny – Legal | Pioneer – Legal | Vintage – Legal |

Additional information

Artist

Aaron Miller

Number

27s

Colour Identity

W

Card Finish

Foil

Card Type

Creature

Subtypes

Human, Soldier

Converted Mana Cost

2

Promotional

datestamped, prerelease, setpromo

Rarity

Rare

Card Frame

Standard

Reprint

Reprint

Card Abilities

Afterlife

Reserved

No

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Card Quality Information

Near Mint

All Near Mint cards are shipped in individual penny sleeves to ensure the highest quality. All near mint cards are inspected for quality to ensure excellent condition of each card and very minor markings that have come straight from the pack. In most cases our Near Mint cards have gone from pack directly to sleeve.

Excellent - LP (light play)

All cards advertised in excellent-LP should be of excellent condition or higher, showing few signs of light play and very minor markings on the surface or edges of the cards. Excellent-LP cards are shipped together in penny sleeves of up to 5 cards per sleeve.

Very good - MP (moderate play)

All cards in Very Good-MP condition should be in very good condition showing signs of moderate pay. This can include some surface markings, minor scuffs and edge markings. Overall markings should be minor, reflecting a condition between Excellent and Average.

Average - HP (heavy play)

All cards in Average-HP condition will show some significant signs of wear on the surface and/or edges of a card which has had significant play. Average condition cards should not be damaged in any way, have corners cut, bends, tears or any identifiable malformations of the card itself. Apart from heavy wear, all aspects of the card should be complete without any signs of physical and/or water damage.

Damaged

Damaged cards are affected by some kind of malformation to the surface or edges of the card. This can include surface bends, cut corners, water damage, inking and minor cuts or abrasions. All cards sold as damaged must have an image attached. For a card to be sold as damaged, it must be flat, playable in a sleeve and the front and back of the card should be legible showing all text including the card name, mana cost, image, card text and footer text.